•   over 3 years ago

Problem with the webgl framework

As my effect uses plane tracking capability and whenever it is built in android, it works well but when I switch to webGl and using zappar , publishing it and generating deep link .
So now every time it shows me the black screen with little portion of my prefab.
I dont know why it is not working on webGl but it is working smoothly on android.

  • 2 comments

  • Manager   •   over 3 years ago

    Hi Harsh,

    Sorry to hear you're having issues with the webGL build. This could be because you're not using the Zappar WebGL preset in the “resolution and presentation” settings. Please could you email support@zappar.com and I'll flag it with them now? Thanks

  •   •   over 3 years ago

    Hello sir,
    I have mailed you.
    And can you tell me how I share apk of my project with you ?

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